I'm not sure if anyone else feels the same way, but I really miss the old dungeons of Azeroth.
OL instances are fun, and the option to play them in Heroic mode obviously keeps them fresh for longer, but they just don't have the same atmosphere as places like the Deadmines.
And with the level cap being raised even further, and the speed of levelling new characters being constantly nerfed or even skipped, with the Death Knights, these places are going to get less and less use.
And it's such a shame. I spent many happy hours working my way through those mines, and was amazed the first time I saw the hughe pirate ship hidden inside the end area. And it wasn't easy.
Even if your group was slightly above the level requirements, they had to play it carefully or else they'd be making the long run back from the Sentinel Hill graveyard.
I suggest that Blizz should bring them back...
All they'd have to do is give them a 'Heroic' mode option, increase the level of the mobs, and make the bosses drop something nice. Rather than creating all new weapons / armour or using badges of justice, they could make them drop Old-World Tokens or something along those lines, that can be used to buy nice new toys.
Maybe nothing 'Useful', just stuff that's nice to have, like exotic mounts or armour dyes?
And it would open up the possibility of Heroic Dailies that use the old dungeons.
And imagine picking up a level 80 Heroic Daily in StormWind for you to kill an epic version of Bazil Thredd.
This would regenerate the old areas a bit, and, in theory, shouldn't be too hard to implement.
Also, I'm assuming Blizz might have already thought of this one, a 'Level 80 Heroic' mode should be brought in for all the OL dungeons too. Otherwise they'll just go the way of the DeadMines and never see life again.
...........Smyth Out............
Trump destroys board games
16 hours ago