Tuesday 18 November 2008

Nexus Point

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Several Munquis decided to run the new Nexus instance last night.
I'd done most of Utgarde Keep a few days before, so was expecting more of the same Tank'n'Spank style play, boy was I suprised.
I loved style of the place, and the boss encounters were much more 'raid-style' then before, with a couple of them requiring a more tactical approach.

Grand Magus Telestra - Took us a few attempts at this one, it basically came down to a DPS race between how fast we could bring her down, and how many times she could throw us around the room, but my Pet came inhandy here, as for some reason, her magic tentacles ignored it, so it kept up some DPS while we were mostly useless. My hunter was the only man standing by the end of the fight.

Omorok the Tree Shaper - This was almost a straight Tank'n'Spank, but we realised too late that the shards of ice he sends out erupt causing quite high damage, and throwing you into the air. I realised when I saw it happen to my pet and the tank, but while I was typing the message for everyone to avoid it, it happened again, killing our healer (Knicks), and then everyone else. Luckily, I side-stepped it and popped my pets super-rez and spanked him into oblivion. Last man standing, again, and boss killed in 1 shot.

Anomalus - Despite Bronzes (our tank) assurance that this would be a straight Tank'n'Spank, it became obvious it wasn't, when he suddenly became immune after summoning a rift. Logic kicked in, and everyone recognized the Headless Horseman style, and switched all DPS to the rifts. Even so, it took it's toll, and only Bronze and Myself lived through it. 1 Shotted though.

Keristraza - Sounds like a Russian mobster, and is about as freindly as one. This took a few attempts, and mastering the 'hit and run' tactics was not easy. Particularly for the casters, where healing and moving does not go hand in hand. But after a few dry runs, we put her down, and for some reason Knicks (who had often been dead before the fights had gotten half way through) was still standing at the end, although she did die a few seconds later while celebrating, after forgetting to debuff herself. So, again, Hunters rule, And me and my pet sat patiently and waited for the rest of them to corpse run.






Honorable mention also goes out to Hedgerick, DM, and Banak (6 of us because Banak replaced DM mid-run).

I've got to say though, I loved the new tactical stlye of the dungeon. It felt much more like a mini Karazhan than just a higher level of Tank'n'Spank elites. And the learning curve was just right, we were on the verge of giving up on a couple of the bosses, when we finally downed them. That's the way it should be.

EDIT: If it sounds like I'm bragging about never dying in this run, I'm not. I also got my ass handed to me several times.