Tuesday 17 November 2009

More Tanking Tales

I managed to make the tankign team for Ulduar last night. That's quite a few weeks in a row now, on either my Pally or My Hunter, so I'm expecting to be sitting out a run sometime soon. But at least I can now claim to have Tanked, Healed and DPS'd a big percentage of the whole place.

First stop last night was Hodir. A couple of fairly quick wipes , I'm still not sure exactly what was going wrong, but we had a few new people in the team, so maybe it was just the learning curve. 3rd time lucky, and on this attempt I tried to tank him close to the entrance door, so we'd be quicker to recover from any more wipes. But that time he went down.
I've got to say I found him quite hard to tank, the constant moving, the occasional frozen blows, it just seemed a little messy. But maybe it was just down to the new finger positions on my keyboard.

Then it was on to Freya. No problems here, I've tanked her before, and knew exactly what I had to do. She went down first go, and apart from a few squishy deaths on the trash before her all was good.

Next up was Thorim. I was taking the tunnel team, and Bronze the arena team. I'm not fully sure why but I would occasionally lose aggro in the tunnel, and a mob would wander off after one of the others. i think it was minaly the Acolyte mobs, so it could have been when I was changing sides of the tunnel, they weren't, and by leaving my aggro range the DPS were tipping the scales. On 2 of the attempts it got a little messy, but the other 2 were no problem at all, so I'm not going to worry about it too much.
Although 1 reminder for the squishies out there, if a mob attacks you, don't attack it back, run to the tank, and stand next to him / her for a few seconds. The mob will soon leave you alone. Our taunts have quite long cooldowns so we can't always save you with a single click.
In case of emergency, stun / slow them... but never... ever... attack them. It just makes it harder to get them off you.
I think we had 4 tries overall, in 1 case the tunnel team wiped. And in the other 3 it was the arena team. Vind and Bronze switched tanking roles for the last attempt, but it didn't seem to make much difference. Hard to judge exactly what's going wrong on this encounter, because without being able to see the whole team at once, who knows what's happening.

So the raid-lockout has been extended, and Thursday we should be picking up where we left off.

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